I was then supposed to activate some nearby rocking horses, which I hadn't been able to interact with until now. But after various clicking about I discovered that the cube was meant to be put on a seesaw instead. Since the colored shards I needed to collect were floating in the sky, I presumed that I was going to use the cube as a stepping stone of some sort. For example, in a park memory early on in the game, I picked up a red cube. Many of the game's puzzles are incredibly strange. Frustratingly, some objects that you must interact with to proceed do not always recognize it when you are activating them, which causes periods of immense frustration as you click them over and over until the game finally realizes what you're doing. You can't choose where to place the objects in your inventory, so there's no room for thought or experimentation-just clicking the action button over and over. Far too much of the gameplay boils down to the 3D equivalent of pixel hunting: searching the environment for something the game will let you interact with, then hoping the game will recognize it when you're clicking the action button. Unfortunately, the execution is frequently problematic. The variety is commendable, especially given the simplicity of the core gameplay. One moment you'll be exploring a too-large nursery, the next you'll be trying to outrun a plane crash. While the controls are simple and consistent (move around, jump, and press E to interact), you'll be doing something different in each room. The “fragmented memories” structure allows the developers to exercise a lot of creativity and diversity with the environments. Dying just means starting the sequence over again. Some of them shift into action sequences, like being chased by a giant teddy bear, or jumping across platforms to avoid rising water. The levels are all based on your character's memories, such as a school or a carnival.
The game's main hub is filled with doors, and each door leads to a different level. Master Reboot is a first person adventure that combines exploration, puzzle solving, survival horror, and some rather dodgy platforming. There's no getting around it: this is a really weird game. It's not really clear why they're blue ducks. But of course, something went wrong with the system, and now a demonic presence has infected your memories like a virus.Īs you progress through the game, you unravel the mystery of what happened to the Soul Cloud, while also unlocking your memories and discovering who you are. A server that digitally houses the memories, personalities, and (yes) souls of the dead, the Soul Cloud was created to let people interact with lost loved ones, re-experiencing their memories. The entire game takes place within a computer system known as the Soul Cloud. The story, as it develops, is certainly intriguing. But it isn't too long before there are clues. Dropped onto a strange digital beach, you'll know nothing about who you are playing as, what you're trying to achieve, or why there are so many invisible walls. When you start playing Master Reboot, you won't have any idea what's going on.
MASTER REBOOT PARK MEMORY PC
Reviewed on PC The future is.a blue duck?